Tournament Rules, Aurora Girls Finals, 2018-2019, Women (International Silver Stick)

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International Silver Stick

Aurora Girls Finals – Feb 1-3, 2019

Tournament Rules

 

 

 


1. OWHA and CHA rules will apply, except where listed below

2. The Tournament Committee reserves the right to make decisions regarding the interpretation of these rules.  All such decisions are final.  No protests are allowed.

3. Each team is guaranteed three (3) games; all games are stop time
- Atom A - 10, 10, 12 periods
- Atom AA - 10, 10, 12 periods
- Bantam BB - 10, 10, 12 periods
- Bantam A - 12, 15, 15 periods
- Bantam AA - 12, 15, 15 periods

Bantam A, AA games played back to back will have floods every 2 periods.  This will mean that some games will start without a flood, but flood between the 1st and 2nd period.

Note: Floods (addition or deletion) will be at the discretion of the Tournament Convenor and/or the referee on the ice if the need arises. (e.g. overtime, weather, injury, etc.)

4. No overtime will be played except in the quarter finals, semi-finals and finals.

5. Two (2) points for a win; One (1) point for a tie; Zero (0) points for a loss.  In the event of a default, the team which is not in default receives two (2) points and a 1-0 win, recorded in their favor.
In the event of a game cancellation due to inclement weather, we will attempt to reschedule the game.  If unable to reschedule the game, a score of 0-0 will be recorded.

6. Teams are to be ready to go on the ice up to twenty (20) minutes prior to the start of their scheduled game time.

7. There will be a three (3) minute warm up time at the start of each game.

8. In the third period of any game, if there is a five (5) goal differential, the clock will run.  If a penalty occurs during run time, the clock will be stopped to enter the penalty, then run time will resume at the next puck drop.  Stop time will only resume if a three (3) goal differential is reached.  At the sole discretion of the referee, the clock may be stopped due to an injury or intentional delay of the game by one of the teams. 

9. In the event of a tie at the end of the round robin, the following format will be used to determine which teams will advance to the quarter finals, semi-finals or finals. 
 
(a) Number of wins;
(b) Record against other tied teams when there's an even number of games played between them;
(c) Goals for minus goals against (with a 5 goal maximum differential per game) of all games played within the round robin;
(d) Fewest goals allowed in round robin play;
(e) Most periods won in round robin play;
(f) Lowest total penalty minutes incurred within the round robin;
(g) First goal scored in series;
(h) Flip of a coin.

10. Quarter finals, Semi-Finals and Finals

Atom AA 
The first place Red team will play the second place White team in the semi finals
The first place White team will play the second place Red team in the semi finals
The winners of the semi final games will advance to the finals

Atom A 
The first place Red team will play the second place White team in the semi finals
The first place White team will play the second place Red team in the semi finals
The winners of the semi final games will advance to the finals

Bantam BB
Top two teams from each pool + 2 wildcard teams (overall ranking) advance to quarter finals
Winners of quarter final games advance to semi finals  (1-8 winner plays 4-5 winner, 2-7 winner plays 3-6 winner)
Winners of semi final games advance to the finals

Bantam A 
Top two teams from each pool + 2 wildcard teams (overall ranking) advance to quarter finals
Winners of quarter final games advance to semi finals  (1-8 winner plays 4-5 winner, 2-7 winner plays 3-6 winner)
Winners of semi final games advance to the finals

Bantam AA 
Top two teams from each pool + 2 wildcard teams (overall ranking) advance to quarter finals
Winners of quarter final games advance to semi finals  (1-8 winner plays 4-5 winner, 2-7 winner plays 3-6 winner)
Winners of semi final games advance to the finals

In the event of a tie in the quarter finals, semi-finals or finals, one (1) five (5) minute, 3 on 3 sudden victory
overtime period will be played. Teams will not switch ends for the overtime and shootouts.

If a penalty occurs during 3 on 3 play in overtime, the penalized team will remain at 3 skaters and the unpenalized team will play with 4 skaters.  When the penalty expires the teams will play 4 on 4 until a whistle.  If a team is assessed a second penalty, play will go to 5 on 3.  If there is no whistle, play goes to 5 on 4 when the first player comes out, then goes to 5 on 5 when the second player comes out.  Play returns to 3 on 3 at the next whistle.

If still tied after the overtime, a shoot-out will take place where teams will shoot alternately.  

The home team will decide who shoots first.  If tied after three (3) shots by each team, the shoot-out continues until one team scores, while the other team does not. All players must have had a shot prior to a player taking a second shot.  Any player serving a penalty that has not expired at the game's end is ineligible to participate in the entire shoot-out.  Three (3) shooters, plus an alternate, on each team must be declared in order on the game sheet before the players go on the ice, or shooters will be as shown in order of the game sheet.

There will be one (1) thirty (30) second time out allowed to each team in quarter final, semi-final and final games only.

11. Teams will register at the rink of their first game.  A maximum nineteen (19) players (including team roster submitted with the application form. Official rosters and applicable additional documents (Pick-Up, Change of participant, Coaching Certificates, Travel Permits, Insurance, etc.)  must be provided at sign in.

12. Tournament is open only to OWHA sanctioned teams or teams registered with USA Hockey and all players must be registered with the OWHA or USA Hockey.

13. All equipment requirements are determined by the team's home organization.   Ontario teams note neck guards are mandatory.  US teams must wear the equipment required by their sanctioning body.

14. Referee's decision is final and not subject to appeal or grievance.

15. Suspensions - OWHA rules will apply, except that intent to injure and fighting penalties will result in the player being expelled from the game and the remainder of the tournament.

16. Home team will wear their LIGHT colored jerseys.  In the event of sweater color conflict, the home team will change.  Teams must notify the opposing team at sign in if a conflict is present.